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- /*****************************************************************************
- * Program: BOGGLE.CPP
- * Purpose: This begins the game by instantiating TBogWindow
- *****************************************************************************/
- #include <iapp.hpp>
- #include "bogwin.hpp"
-
- /************************
- * Main Program
- ************************/
- void main ()
- {
- try {
- TBogWindow tbog("Boggle Game", WND_MAINWIN);
-
- /******************************************
- * Load the accelerators from the .rc file
- ******************************************/
- IAccelerator accelTable(WND_MAINWIN, &tbog);
-
- tbog.setFocus();
- tbog.show();
-
- IApplication::current().run();
- }
- catch(IException& exc)
- {
- IMessageBox abortIt(IWindow::desktopWindow());
- abortIt.setTitle("Exception Caught in Boggle.cpp");
- abortIt.show(exc.text(), IMessageBox::okButton);
- }
- return;
- }
-